As we approach the E3, the electronic gaming show in early June, I suspect that the value of “Retina” high-resolution displays will soon become apparent. While the prospect of Retina MacBooks is all but inevitable, we have reached a plateau when it comes to general computing and, more important, living room media.
The first question is, in short, why do we need a Retina MacBook? Presumably it would be a superior experience for video and photo editing and offer designers far more real estate on a large screen, especially when viewing photos at lower resolutions. As evidenced by the iPhone’s Retina display, gaming will become considerably more compelling. This presupposes a rich and vibrant OS X gaming ecosystem.
The second question is also quite interesting: If console manufacturers begin to promise 4K (4096 × 3072) video output, what does that mean for TV manufacturers? As we well know, the 3D craze was, just that, a craze. 3D hype was far overblown but 4K hype will be even crazier. Selling a few 3D screens would have been nice. Selling millions of 4K screens is a necessity. After all, 4K displays will be considerably more expensive and far less initially popular than even 3D. 3D was an iterative update, but 4K is a massive investment.
The market expansion of higher resolution displays is contingent on a few things. First, manufacturers need to be able to retool previous manufacturing facilities to produce 4K screens. This isn’t difficult, just a concern in a situation where 1080p and other resolutions are still widely popular.
via TechCrunch – John Biggs
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